![]() Dani is a fine protagonist, but it still falls into the same, seemingly unavoidable trap of the franchise: the iron fist of Anton is Far Cry 6 itself, not Dani. That’s not a bad thing, but Far Cry 6 tries to course-correct by making Dani more believable, personal, and involved. Even if Joseph or Pagan Min or Anton for that matter don’t hold a candle to Vaas, they ARE Far Cry because its villains had come to dominate the franchise. They were just there to give players a view into Far Cry 5’s world, which was dominated by Joseph Seed. In Far Cry 5, Ubisoft clearly tried to embrace this emphasis on its villains, as the Deputy was a silent no-name protagonist. ![]() Ajay Ghale, in Far Cry 4, had even less of an identity than Jason, and Pagan Min stole that show too. Jason Brody was a rather generic protagonist, informed and influenced by those around him like Citra and Vaas, and Vaas stole the show in Far Cry 3. ![]() ![]() Although Far Cry 6 points more emphasis on Dani than past games in the franchise, the simple truth is that the franchise is still dominated by its antagonists. ![]()
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